Learning Agreement

learning agreement

Name: Felix Wright

Course: Digital Media Production Level: 5

Unit: Professional Project

Reference number: IMD513

Credit points: 45

Study hours: 450

Tutor(s): Liam Birtles, Phil Beards

Synopsis of study

My intended project is to help develop a 3-Dimensional system for a client that can be used to help design a lighting rig for different events, gigs and performances. In this specific project it will be the Armenian Theatre and a selection of performances from around 60 different artists. My part in this project will equate to building around 20-25 of these performances.  I intend to begin with building the theatre itself in Maya, using designs and schematics to make sure its to scale. In keeping it to scale, I can make sure that the lighting designs will be shown and displayed as close to the real life result as thus help visualize the ideas. I will use the best of my abilities to also include as much detail as possible for the same reasons as keeping it in scale. This will include indents in columns, window panes with reflective glass and if possible any statues that are part of the structure. I will also try to develop a much better understanding of texturing as the stonework and the lightings effect on it will be integral to what the end client will want to see. We have also been tasked with replicating the main building of AUCB and creating a new lighting display for it. This will include a need to show an aptitude in particle systems, scale moddelling and lighting. For me this is the key project to this year, as it will allow me to involve myself in the type of work environment that I would want to experience after my degree. The work environment is very similar to what would be expected of me when I would start in 3D design/modeling. The benefit of this project is that many of the difficulties of management are not applicable to what I will be tasked with. Whilst I would enjoy the prospect of attempting project management it does allow me more time to develop my 3D skills, something I feel is more important at this stage of my learning. My biggest issue in this project is going to be keeping all of the end video’s to the same quality, although the actual production will vary depending on what each client wants. Using the same methods, and sticking to similar steps to use on the lighting effects will help prevent this problem from being as much as an issue as well as making sure I allocate the right amount of time for each production.

Aims 

A1 To develop my creativity and my knowledge and understanding of professional practice.
A2 To develop and produce my professional standard of creative work in response to a ‘live’ or simulated brief.
A3 To prepare myself for employment, freelance work or further study.
A4 To develop my understanding of costing and invoicing in preparation for business.
A5 To encourage students to see critical reflection as a key element of creative thinking and practice.

Learning outcomes:

LO1 Demonstrate a professional standard of creativity and practical ability, including:

  • Work that is technically comparable to that made within a specified genre.
  • Work that shows an awareness of contemporary trends, styles and subject matter, within commercial contexts.
  • Work that shows a high degree of creativity and aesthetic judgement.

LO2 Respond appropriately to the demands of a professional/self initiated brief, including:

  • Appropriate creative outcomes to industry/work related briefs.

LO3 Demonstrate readiness for employment, freelance work or further study with confidence in the level of your creative, practical and professional knowledge and skills.
LO4 Demonstrate understanding of relevant costing and invoicing procedures, including :

  • The various costing and pricing scales and structures within relevant commercial contexts.
  • Timescales for payment.
  • Legal requirements, copyright and syndication rights.
  • VAT, National Insurance etc.

LO5 Reflect critically upon work and to use this as a springboard for the further development of ideas and creative practice.

Assessment Requirements

Body of professional creative work as identified in a learning agreement 100%

Assessment Criteria

Evidence of knowledge of concepts and contexts (a) – Project work that shows creative maturity and direction within a commercial context (LO1,LO2)
Evidence of understanding through research and analysis. (c) – Extensive research, and the application of it, used for the underpinning and final conclusion of project work (LO1,LO2,LO4)
Evidence of realisation through presentation (f)- Work is placed within a commercial context and appropriate methods of presentation used. (LO3)
Evidence of understanding through critical evaluation and reflection (e) – The objectives of the research have clearly been identified and used to inform project work. (LO5)
Evidence of realisation through technical application and skills (g) – A synthesis of creativity and professionalism is demonstrated in the conclusion of the project work (LO1)

Transferable skills

N/A

Action plan/time plan

  1. Two create at least two bodies of work by the deadline
  2. To manage the production within an appropriate time frame built in the form of a gant chart.
Advertisement

Leave a Comment

No comments yet.

Comments RSS TrackBack Identifier URI

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

Follow

Get every new post delivered to your Inbox.